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MODEL FEATURES

Basic morphs are included in both formats! Bodies (base) are kept underneath clothing. The modeling is done in Bledner 3.0+ and have 4k textures. c:

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I do NOT provide conversion help nor take responsibility for conversion issues.

Feel free to ask for clarification on any of the features below!

PMX INFO

Usage for MikuMikuDance.

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BASIC MORPHS

with corresponding JP names

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Mouth

a, i, u, e, o, grin, frown, laugh, shout

 

EYES

blink, close R, close L, smile, wink R, wink L, surprise, squint, glare, small pupil

 

EYEBROWS

up, up L, up R, down, cheerful, angry, sad, out

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  • Physics provided for apical parts

  • Semi-bones provided

  • Edge/toon lines will match reference (unless there are none)

  • I do NOT provide support for other bone addons. Motion compatibility is left to the consumer (you may need to translate the readme if its in japanese but it will mostly tell you the requirements!)

  • Bone morphs used if apical

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VRM INFO

Usage in programs that read vrm format. The program used for final testing is VSeeFace. I do not account for setup adjustments with the program of your choice. NO VRCHAT SUPPORT!

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  • The version provided is 0.x!

  • Spring bones applied to apical parts

  • Included facial expressions are the same above and are in EN

  • Included blendshapes: Neutral, A, I, U, E, O, Blink, Joy, Angry, Sorrow, Fun, Blink_L, Blink_R, Surprised, Fear

  • Mesh separation used for optimization

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Model Features: List
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